Bachelor of Science in Gaming and Esports Management
Normal Time to Completion: Four Years
This program is offered on Main Campus and online.
Not eligible for Title IV funding through the U.S. Department of Education.
Students in the Bachelor of Science in Gaming and Esports Management will examine the unique issues of the gaming industry. Coursework will cover culture, finance, marketing, analysis, and outcomes within the field. Concentrations are available in Event Planning and Marketing and Entrepreneurship.
Bachelor of Science in Gaming and Esports Management Program Outcomes
1. Recognize the complex business issues that are unique to the gaming industry's business process, finances, culture, and general U.S. and international marketing dynamics.
2. Apply interdisciplinary knowledge to assess business challenges specific to the gaming industry.
3. Apply analysis and understanding of specific market dynamics to inform organizations towards better business outcomes.
4. Recognize, articulate, and apply knowledge of psychological and physiological issues within the gaming industry towards healthier people outcomes.
5. Apply specific knowledge of the esports market to inform on planning, execution, monitoring, and control of esports events.
6. Apply specific knowledge of the streaming and broadcasting markets to offer guidance on streaming best practices, financial considerations, and cultural considerations.